Hello folks, it’s been a while since I posted an update. A number of things have happened since the last post, so I’ll go over them quite quickly.

Firstly, a lot of work has been put into our resource editing tool, Volcanic. It is now possible to make, test and debug new objects entirely from scratch within FreeSO! This is the culmination of 6 months work; you are now able to fully modify and create most resource types that TSO uses.

Rocket in Volcanic's DGRP editor.

Many object interactions have been fixed – specifically the food counters, beds, campfire and bubble blower. There are a lot of small changes, but the gist of it is that now there are very few objects that do not work correctly. The only remaining main SimAntics VM features are permissions, budget, and the “plugins” system that drove things like “Pizza” and the sign posts. After these, we can get started on the MMO server.

Continue reading “Volcanic, Terrain, Fixes… and a new Logo!”